Kyle Kesterson
Teaching · 2004 to present

Helping catalyze young genius.

I started teaching kids to bring their ideas to life in 2004, before my first professional design job, and all along my career. Twenty-plus years. They've taught me more than I've taught them.

Kyle and a boy in lab coats, both grinning at a handheld device

The YMCA years were bootcamp. A different group of wily kids every single day, with whatever materials showed up.

Two years of improvising a making session for a group I had never met, daily, on a shoestring budget. It is the same skill as putting a rough prototype in front of strangers and adapting on the fly.

A making session in progress
Drop-in · daily
WHAT I TAUGHT

Illustration, beatboxing, crafts...

Beatboxing, in layers

Body percussion first, so nobody feels self-conscious, then swap one sound at a time for the mouth version. Kick is b, snare is pf, hat is t t t t. Assign roles: one group holds the kick, another the hats, volunteers add effects. Everybody contributes and nobody has to solo.

Kyle beatboxing into a microphone
b · pf · t t t t

Illustration, shape first

Three to five simple shapes. One feature that defines the silhouette. Mood through posture and line. Then one story detail, what happened one second before this image?

Demonstrate mistakes on purpose

Make a bad line, celebrate it, then repair it out loud. That teaches failure is just process instead of implying good drawing is magic or some are born with it and others aren't.

Bring three examples

One finished, one deliberately basic, one mid-process, so polish is not the only acceptable outcome in the room.

Kyle cutting a paper character at a craft desk
Mid-process

Change mode every 8–12 minutes

Listening. Moving. Making. Showing a partner. Sharing with the room. We deliberately switch between high-energy and focused modes.

Craft days · Indonesia, Cambodia, Vietnam

They built kites out of rubbish, then flew them.

Craft days in orphanages, using whatever was on hand: plastic bags, discarded packaging, string. Nobody needed a kit. Unpolished material never felt like a limitation. It turned these kids into little MacGuyvers, where any scrap could be used to create.

A child building a kite from discarded packaging
A child flying a kite made from a plastic bag
A craft day in progress, children working on the floor
2004–2006Daily

Northshore YMCA

Illustration, beatboxing and craft for 9–11 year olds. Drop-in, every day was a new session with whoever showed up.

2012–201412 hackathons

StudentRND

Organiser and mentor. A dozen student hackathons, 50–80 students each, building with hardware and software.

2013–201412–15 per quarter

YouthCare Orion Center

Entrepreneurship and product development classes for at-risk youth, 12–17 years old.

Seattle Channel · October 2014 Entrepreneurial At-Risk Youth Program Local television covered the program while it was running. Watch video Seattle Channel segment
2010–201517 hackathons

Startup Weekend

17 events across Norway, Brazil, the US and Canada. 54 hours from idea to working prototype. I helped build the operations playbook so it could scale to over a thousand cities.

Rise of the Designer Short documentary on the hackathon I organized. Watch video Rise of the Designer
STUDENT RND | YOUTH HACKATHONS

Nobody handed them a simplified version.

Same tools adults use. Real microcontrollers, real code, laser cut enclosures, and a deadline on Sunday. Adults keep assuming teenagers need the problem made smaller. They need it made real.

StudentRND participants talking around a table of snacks
Students building at a StudentRND hackathon
Startup Weekend Maker edition: a team at the workbench
Startup Weekend Maker edition: soldering a prototype
Startup Weekend Maker edition: overhead of the workbench
Students presenting at a StudentRND hackathon
Startup Weekend Maker edition: a team testing on a laptop
A StudentRND hackathon room mid-build
Two students pair-programming on a laptop, seen from above
The YouthCare method

It started with personal stories.

At YouthCare and working with at-risk youth, instead of feeling like victims of circumstance, we reframed it: life as a bootcamp for character, and the hardest circumstances as the most exposure to the training.

Then we took a real problem each of them named, and got inventive about it. How to break something big into small steps. How to tackle each step. How to collaborate, divide and conquer, where to delegate, how to trust each other, and how to trust themselves.

Some lit up on the design. Some on the spreadsheets and the numbers. Some on going out and talking to people about it. Nobody was told which one they were.

A laptop with brand comps beside an open sketchbook of hand-lettered logo studies their brand, worked out by hand first
The Shine cohort at the YouthCare Orion Center shine · at-risk youth into risk-taking entrepreneurs
Whiteboard and sticky notes mapping out the Shine product their own product, mapped on the wall
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